Difference between revisions of "Squetchy Rig"

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(Examples)
(Current version)
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[http://www.hash.com/forums/index.php?act=attach&type=post&id=27782 v11_install_plugin_DLL_files.zip]
 
[http://www.hash.com/forums/index.php?act=attach&type=post&id=27782 v11_install_plugin_DLL_files.zip]
  
[http://migrate.hash.com/forums/index.php?act=attach&type=post&id=28294 v11_1_Squetch_Rig_05_14_2007_installations.zip]
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'''Quad Installation versions:'''
 
'''Quad Installation versions:'''
  
[http://www.hash.com/forums/index.php?act=attach&type=post&id=26219 v13_Quad_Squetch_Rig_03_09_2007.zip]
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[http://www.hash.com/forums/index.php?act=attach&type=post&id=26218 v13_Quad_Squetch_Rig_03_09_2007_installation_MirrorBones.zip]
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[http://www.hash.com/forums/index.php?act=attach&type=post&id=24721 v12_Squetch_Rig_Ears_01_29_2007_installation.zip]
  
[http://www.hash.com/forums/index.php?act=attach&type=post&id=24729 v12_Biped_Squetch_Rig_Tail_01_30_2007_installation.zip]
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Revision as of 03:29, 4 June 2007

Overview

Designed by David Simmons
with assistance from

Hash will be adopting a new rig for TWO, and eventually for TaoA:M.

The name of the new rig is “Squetch” for squash and stretch.

Martin’s Forum announcment

If you have questions ideas or comments see Squetchy Discussion on the forum.

Features

  1. Stretch and squash using expressions.
  2. Smooth joint movement using COGS, CP weighting, and Smart Skin.
  3. Automatic FK/IK switch “force keyframe.”
  4. Heel/toe lift.
  5. Hand/finger controls.
  6. Face/mouth controls.
  7. IK spine w/ optional automated squash and stretch
  8. Force keyframes for a group of bones via an ON/OFF pose.

Tutorials

  • Installation instructions:
    Five parts of the Squetch Installation video tutorial are here, there will be more posted soon. There is updated documentation on how to reset all the compensates in the biped rig here


Examples

Models:

v11_1_Squetchy_Sam_06_04_2007.zip

v12_Squetchy_Sam_06_04_2007.zip

v13_Squetchy_Sam_06_04_2007.zip


Controls example videos (Sorenson3 encoded Quicktime files):

arm_bowing_example.zip

arm_scale_to_reach_example.zip

right_ball_rotate_controller.mov

Current version

Installation versions:

v11_install_plugin_DLL_files.zip

v11_1_Squetch_Rig_06_04_2007_installations.zip

v11_1_Squetch_Rig_06_04_2007_installations_Foot_Gizmo.zip

v12_Squetch_Rig_06_04_2007_installations.zip

v12_Squetch_Rig_06_04_2007_installations_Foot_Gizmo.zip

v13_Squetch_Rig_06_04_2007_installations.zip

v13_Squetch_Rig_06_04_2007_installations_Foot_Gizmo.zip


Each version’s ZIP file contains the four finger installation version and five finger installation version. You’ll need the Install Rig Plugin.


Posable installation version:

Poseable installation instructions


The Posable installation method requires v13s or higher as well as the Install Rig Plugin (it is included in the ZIP file). The thread where you can read more about it is located *here*.


Quad Installation versions:

v13_Quad_Squetch_Rig_06_04_2007.zip

v13_Quad_Squetch_Rig_06_04_2007_installation_MirrorBones.zip

v12_Quad_Squetch_Rig_06_04_2007_installation.zip

v11_1_Quad_Squetch_Rig_06_04_2007_installation.zip


Each Quad Rig ZIP also contains Five-toe and Four-toe Foot Gizmo versions.


Add-ons: (all work in v11.1, v12 and v13 rigs)

v12_Quad_Squetch_Rig_02_25_2007_Toes_installations.zip

v12_Biped_Squetch_Rig_02_25_2007_Toes_installation.zip

v12_Squetch_Rig_Ears_01_29_2007_installation.zip

v12_Biped_Squetch_Rig_Tail_06_04_2007_installation.zip



non-Squetch Rig standalones: (also requires the Install Rig Plugin...the plugin will look for a bone named "head" to parent FACE to)

standalone_v12_FACE_05_02_2007_installations.zip