Difference between revisions of "InstallRigPlugin"
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* '''Windows''' | * '''Windows''' | ||
− | Download the [http://www.hash.com/wiki/two/plugins/installrig/PC_InstallRig.zip PC_InstallRig.zip] and extract the Install Rig.hxt to the | + | Download the [http://www.hash.com/wiki/two/plugins/installrig/PC_InstallRig.zip PC_InstallRig.zip] and extract the Install Rig.hxt to the "hxt" folder in the same location as master.exe usually "c:\program files\hash inc\v13.0\hxt\" |
* '''OSX''' | * '''OSX''' | ||
− | Download the [http://www.hash.com/wiki/two/plugins/installrig/OSX_InstallRig.hxt.zip OSX_InstallRig.hxt.zip] and extract the Install Rig.hxt file to the hxt folder in the same location as master usually | + | Download the [http://www.hash.com/wiki/two/plugins/installrig/OSX_InstallRig.hxt.zip OSX_InstallRig.hxt.zip] and extract the Install Rig.hxt file to the hxt folder in the same location as master usually "/Applications/Animation Master 13.0/HXT/" |
===Usage=== | ===Usage=== |
Revision as of 20:35, 3 September 2007
Overview
This plugin is currently in Alpha stage, meaning its functionality could change.
It is designed to make the Install bone removal portion of the installation of the Squetchy Rig much easier.
Installation
- Windows
Download the PC_InstallRig.zip and extract the Install Rig.hxt to the "hxt" folder in the same location as master.exe usually "c:\program files\hash inc\v13.0\hxt\"
- OSX
Download the OSX_InstallRig.hxt.zip and extract the Install Rig.hxt file to the hxt folder in the same location as master usually "/Applications/Animation Master 13.0/HXT/"
Usage
Follow the installation instructions until you are ready to remove the install bones. Then right click on the model or in the models view to get the model’s context menu. Choose “Plugins”, “Wizards”, “Install Rig”. The INSTALL bones will be gone, and the _geom bones will be visible in bones mode. You are ready to assign the control points to the bones.
What it does
- It looks for bones with ”INSTALL” in the name.
- If it it sees “(attached_to_parent)” at the end the name (immediately after the parent bone name) it notes the first child of this bone if that child is a bone.
- It then looks for the bone who’s name is after the “INSTALL” string, and notes it as the parent bone.
- If it finds that bone it moves the install bone and all of its children to the parent bone. It then removes the install bone, and attaches the child to the parent bone if needed.
- If a parent bone was specified and none was found it tells you the name of the install bone and skips that bone. This is usually caused by a mispelled or missing bone, or an _ before “(attached_to_parent)”.
- If the bones name doesn’t contain “INSTALL” and has ”_geom” it will show that bone in bones mode.
- Any other bones will be hidden.
Known Issues
Currently there are no known issues.
If you find some please report them to A:M reports. Use the v13.0 project and set the Category to “Plugins”.
Credits
Many thanks to David Simmons and all the other people who helped make the Squetchy Rig possible.