Difference between revisions of "SSS"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
SSS stands for Subsurface Scattering. | SSS stands for Subsurface Scattering. | ||
+ | |||
+ | The sampling rate controls the number of samples per cm square on the surface of the object. Lowering the sampling rate would introduce low frequency noise on the surface but would not otherwise change the overall SSS effect. SSS is physically related to the size of the object, the SSS RGB values control the distance the light diffuses into the material. For very large models, the SSS would not be noticeable.[http://www.hash.com/forums/index.php?s=&showtopic=41730&view=findpost&p=369917] | ||
See [[TWO V14.0 Beta]] | See [[TWO V14.0 Beta]] |
Revision as of 16:06, 7 June 2012
SSS stands for Subsurface Scattering.
The sampling rate controls the number of samples per cm square on the surface of the object. Lowering the sampling rate would introduce low frequency noise on the surface but would not otherwise change the overall SSS effect. SSS is physically related to the size of the object, the SSS RGB values control the distance the light diffuses into the material. For very large models, the SSS would not be noticeable.[1]
See TWO V14.0 Beta