Difference between revisions of "Martin Hash"
(New page: Image:av-166.jpg Name: Martin Hash Location: Vancouver, <span class="caps">WA </span>(USA) [http://www.hash.com/forums/index.php?showuser=166 Profile] [http://www.hash.com Webpage]...) |
m |
||
Line 15: | Line 15: | ||
[http://www.hash.com/MartinsMinutes/ Martin’s Minutes] | [http://www.hash.com/MartinsMinutes/ Martin’s Minutes] | ||
− | |||
See also: | See also: | ||
Line 22: | Line 21: | ||
[[Contributors]] | [[Contributors]] | ||
+ | |||
+ | [[category:BIO]] |
Revision as of 20:54, 9 February 2007
Name: Martin Hash
Location: Vancouver, WA (USA)
Background
Before starting Hash Enterprises, Martin was part of the core software team responsible for the "DeskJet" printer at Hewlett-Packard. He left HP to pursue his dream of creating 3D character animation using affordable personal computers. He developed Animation:Apprentice, a 3D modeling, animation, and rendering package for the Amiga that was the first commercial software to use non-linear animation techniques. He then went on to develop a new spline-mesh modeling and animation system for Animation:Journeyman. This core technology is still used as the basis for Animation:Master. In 2000, Martin was named one of the “15 Top CG Pioneers” by Animation Magazine. Martin is responsible for the core modeling, animation, and rendering technologies used in Animation:Master. His life-long interest in animation, comic books, and science fiction provided the motivation to create 3D animation tools for artists.
See also: