Difference between revisions of "Plugins"

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| Terrain
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| [[TerrainPlugin|Terrain]]
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| ?
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| ?
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| Creates a mesh with the height of each location based on the brightness in an image.
 
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| TimeLog
 
| TimeLog

Latest revision as of 11:38, 7 January 2018



Plugins included with Animation:Master:
Plugin Author Type As Of Description
3ds
Align
amtex
av2
BakeNull
Brick
bvh
CalcSurface
Connect
Connect_Normals
CutPlane
DeleteKeys
DressMe Caroline v16 A convenient way of attaching clothes to a model
duplicator
dxf
E_Rebuild
extruder
font
grid
GrowSelection
installrig Noel v13? Make the Install bone removal portion of the installation easier
kfm
lwo
MaP
MaPD
MDD
MeasureDist
Midicontrol
MirrorBone
MirrorConstraint
MMoP
mot
MotCam
Multiply
NewtonCorrect Steffen Gross v15g Also called Newton Physics Helper. Create bones and/or correct bones position for Explode_ and Newton_ groups, created from the "Explode" plugin or handmade groups (only needed for "Dynamic Explodeobject" or "Dynamic Breakable Explodeobject").
NewtonPhysics Steffen Gross v15? A port of the NewtonPhysics library
obj
PIMotion
ply
primitive
Push
raw
RenderPasses
ResampleSpline
ReSurface
RMWeight
Select
Setposition
Simple_Scatter
Smooth
Split
Splitpatch
stl
sweeper Emelio Le Roux v? Extrudes along a path
swf
Terrain ? ? Creates a mesh with the height of each location based on the brightness in an image.
TimeLog
Transfer_AW
treeez
Volume
VuePython