Difference between revisions of "Martin Hash"

From Animation Master Wiki
Jump to navigation Jump to search
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[Image:av-166.jpg]
+
[[Image:Av-166.jpg]]
  
 
Name: Martin Hash
 
Name: Martin Hash
Line 13: Line 13:
 
Before starting Hash Enterprises, Martin was part of the core software team responsible for the "DeskJet" printer at Hewlett-Packard. He left HP to pursue his dream of creating 3D character animation using affordable personal computers. He developed Animation:Apprentice, a 3D modeling, animation, and rendering package for the Amiga that was the first commercial software to use non-linear animation techniques. He then went on to develop a new spline-mesh modeling and animation system for Animation:Journeyman. This core technology is still used as the basis for Animation:Master. In 2000, Martin was named one of the “15 Top <span class="caps">CG </span>Pioneers” by Animation Magazine. Martin is responsible for the core modeling, animation, and rendering technologies used in Animation:Master. His life-long interest in animation, comic books, and science fiction provided the motivation to create 3D animation tools for artists.
 
Before starting Hash Enterprises, Martin was part of the core software team responsible for the "DeskJet" printer at Hewlett-Packard. He left HP to pursue his dream of creating 3D character animation using affordable personal computers. He developed Animation:Apprentice, a 3D modeling, animation, and rendering package for the Amiga that was the first commercial software to use non-linear animation techniques. He then went on to develop a new spline-mesh modeling and animation system for Animation:Journeyman. This core technology is still used as the basis for Animation:Master. In 2000, Martin was named one of the “15 Top <span class="caps">CG </span>Pioneers” by Animation Magazine. Martin is responsible for the core modeling, animation, and rendering technologies used in Animation:Master. His life-long interest in animation, comic books, and science fiction provided the motivation to create 3D animation tools for artists.
  
[http://www.hash.com/MartinsMinutes/ Martin’s Minutes]
+
[http://www.hash.com/forums/index.php?s=804f806faddd513ed68476a22019ecff&showforum=114 Martin’s Minutes]
  
  
Line 22: Line 22:
 
[[Contributors]]
 
[[Contributors]]
  
[[category:BIO]]
+
[[category:Bio]]

Latest revision as of 15:04, 18 August 2008

Av-166.jpg

Name: Martin Hash

Location: Vancouver, WA (USA)

Profile

Webpage

Background

Before starting Hash Enterprises, Martin was part of the core software team responsible for the "DeskJet" printer at Hewlett-Packard. He left HP to pursue his dream of creating 3D character animation using affordable personal computers. He developed Animation:Apprentice, a 3D modeling, animation, and rendering package for the Amiga that was the first commercial software to use non-linear animation techniques. He then went on to develop a new spline-mesh modeling and animation system for Animation:Journeyman. This core technology is still used as the basis for Animation:Master. In 2000, Martin was named one of the “15 Top CG Pioneers” by Animation Magazine. Martin is responsible for the core modeling, animation, and rendering technologies used in Animation:Master. His life-long interest in animation, comic books, and science fiction provided the motivation to create 3D animation tools for artists.

Martin’s Minutes


See also:

Hash Inc

Contributors