Sequence 2 9

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SEQUENCE 2_09 "YOOP CASTLE"

DISSOLVE TO:

2_09_01 EXT. OZ – BADLANDS - DAY

TIN WOODMAN, SCARECROW, and WOOT discover a desolate valley. In the center stands an enormous YOOP CASTLE of purple stone. It’s high and broad and long, but has no turrets or towers. There’s one big door. A harsh, cold wind whips them as they stand before it.

TIN WOODMAN sinks down on a stump, despondent.

SCARECROW

     I wonder who lives there?

2_09_02 WOOT 172 That’s the biggest castle I ever saw.

2_09_04 SCARECROW 173 Perhaps, if we go nearer, we shall find out whether or not anybody lives there... Or not. What do you say, Sire?

2_09_05 TIN WOODMAN 174 I cannot think of castles, occupied or not... I cannot think of anything but Nimmie Amee... My heart drags at me.

2_09_06 SCARECROW 175 Well, just don’t make us drag you! Oh, come on. At least we might seek shelter tonight.

2_09_08 WOOT 175-01 D-do you think that’s... that's a good idea?

2_09_09 OS: Something howls on the plains. All around, strange noises erupt. TIN WOODMAN, SCARECROW, and WOOT react, frightened.

SCARECROW (simultaneous) 175-02 It’s a good idea…

WOOT (simultaneous)

     I can hardly wait...

TIN WOODMAN (simultaneous)

     Pure genius...

TIN WOODMAN, SCARECROW, and WOOT hurry toward the castle.

2_09_10 EXT. YOOP CASTLE - NIGHT

Approaching YOOP CASTLE, TIN WOODMAN, SCARECROW, and WOOT discover, engraved in big letters over the doorway, the words: "YOOP CASTLE." The wind howls around them as they stare up at it.

2_09_11 WOOT 176 Seems empty. H-how d-do we get in?

2_09_12 SCARECROW studies the situation a moment, then smiles.

SCARECROW

     Got it...

2_09_13 Sitting on each other's shoulders: TIN WOODMAN, SCARECROW and WOOT on top. WOOT manages to lift the latch. OS: inside the castle there's an ominous echo.

2_09_14 INT. YOOP CASTLE - NIGHT

TIN WOODMAN, SCARECROW and WOOT peep around YOOP DOOR.

2_09_15 TIN WOODMAN, SCARECROW, and WOOT advance cautiously - suddenly YOOP DOOR slams shut behind them and they hear the latch click! Echoes boom through the castle.

2_09_16 TIN WOODMAN, SCARECROW, and WOOT all jump back.

2_09_17 SCARECROW

     Ohhhhh...

SCARECROW tries desperately to push open YOOP DOOR.

2_09_18 SCARECROW 177 Help—help! Help, someone—Help! Helllllp!

2_09_19 TIN WOODMAN covers SCARECROW'S mouth.

TIN WOODMAN 177-01 Shhhh... Stop that. Stop that. That’s not going to help… Let’s push ahead and see what may be seen.

TIN WOODMAN turns SCARECROW around and helps him walk away from YOOP DOOR.

2_09_23 SCARECROW 179 Suh-suh-somehow, I d-d-don’t think that this was the best solution to our problem…

2_09_20 INT. ENTRY HALLWAY

TIN WOODMAN, SCARECROW, and WOOT keep close together. They pass strange STATUES.

2_09_24 TIN WOODMAN, SCARECROW and WOOT walk up steps into TUNNEL A.

WOOT (quietly awed) 180 Aren’t you amazed? I mean... look! Have you ever seen such decoration—or a palace of such magnitude?

2_09_22 TIN WOODMAN, SCARECROW, and WOOT cringe at strange sounds that echo through the STUCK DOOR HALL.

2_09_22b TIN WOODMAN, SCARECROW, and WOOT are surronded by demons: SPIDER, HORSE-HEADED, FAT_HEADED, SMALL-FLYING, and SNAKE.

2_09_22c TIN WOODMAN, SCARECROW, and WOOT run frantically down STUCK DOOR HALL.

2_09_21 TIN WOODMAN tugs at a door in STUCK DOOR HALL as WOOT and SCARECROW attempt to aid him.

TIN WOODMAN

     It... Won't... Budge...

With a mighty pull, TIN WOODMAN yanks open the door and they run through.

2_09_25 TIN WOODMAN, SCARECROW, and WOOT, running, reach OUTSIDE GOLDEN CHAMBER. They stop before GOLDEN CHAMBER DOOR.