Difference between revisions of "Lighting Tips"
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− | ''Size of a light'' | + | ''Size of a light/Definite shadows'' |
The size of the light matters. The way to get definite shadows is to use raytraced shadows with two ray casts. Though this can shoot the rendertimes up a bit. (MB) | The size of the light matters. The way to get definite shadows is to use raytraced shadows with two ray casts. Though this can shoot the rendertimes up a bit. (MB) |
Latest revision as of 05:47, 1 December 2007
Size of a light/Definite shadows
The size of the light matters. The way to get definite shadows is to use raytraced shadows with two ray casts. Though this can shoot the rendertimes up a bit. (MB)
Raytraced shadow falloff
If you don't want automatic raytraced shadow fall-off, set the light's "width" to "0". (MH)
See also: