Difference between revisions of "Technical Direction"

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Elements in an animated movie must be carefully designed and crafted, refined and tested to meet requirements of the movie, the intent of the [[Director]] and the needs of the [[Animators]].  Often more than a general knowledge of [[Modeling]], [[Rigging]] and [[Programming]] is required.  Difficult problems require subject matter experts.
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[[Technical Direction 1|1]] -
 
 
All tools are not optimal. 
 
All ideas and inventions cannot be implemented.
 
Discovering what works best, on time and on budget, is very important work.
 
 
 
These challenges are met by the [[Technical Director]].
 
 
 
 
 
 
 
'''Extreme Poses and Exaggeration'''
 
 
 
[http://www.hash.com/forums/uploads/post-60-1133113819.jpg http://www.hash.com/forums/uploads/post-60-1133113819_thumb.jpg]
 
 
 
[[David Walker]] tests the possiblities using an animated [[Distortion Cage]].
 
 
 
 
 
 
 
'''Rigging'''
 
 
 
Several entirely new rigs were created for use in TWO.
 
The [[Squetch Rig]], [[FACE]] and [[Hand Gizmo]] were incorporated into the TWO [[Characters]] to help [[Animators]] create believable characters.
 
 
 
 
 
 
 
'''Key Groups'''
 
 
 
{{:Key Groups}}
 
 
 
 
 
 
 
 
 
'''Fluids'''
 
 
 
[http://www.hash.com/forums/index.php?act=Print&client=printer&f=52&t=18275 http://www.hash.com/forums/uploads/post-296-1130639157_thumb.jpg]
 
 
 
[[Eugene Liscio]] tests possible solutions
 
 
 
 
 
 
 
See also:
 
[[Contributors]]
 

Revision as of 22:14, 1 December 2007

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