Difference between revisions of "Colin Post Effects"

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(The Colin Effect: v14 notes)
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[[Image:Witchy.jpg]]
 
[[Image:Witchy.jpg]]
  
V14 Beta 2 will have some features and improvements to make this possible in A:M.
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V14 has some features and improvements to make this possible in A:M.
 +
V14 Beta 1 should work for this. v14 Beta 2 will have some improvements related to a relocated project file.
  
 
=== Walkthrough ===
 
=== Walkthrough ===

Revision as of 14:09, 11 April 2007

The Colin Effect

Colin Freeman used this interesting effect for some of his TWO render tests.

http://www.hash.com/forums/index.php?s=&showtopic=19762&view=findpost&p=158572

Witchy.jpg

V14 has some features and improvements to make this possible in A:M. V14 Beta 1 should work for this. v14 Beta 2 will have some improvements related to a relocated project file.

Walkthrough

More info on what those improvements are, will be comming soon.

Camera Post Effect Layout

Here are the steps to place this effect on a camera's renderings

  1. load or create a choreography with a camera
  2. Add a merge and blur post effect to the project.
    1. Right click the Post Effects folder in the Project Workspace Tree (PWS), and choose new post effect.
    2. Right click the new post effect and change its type to Hash, Inc. -> Merge
    3. Add a second new post effect and change it to Hash, Inc. -> Blur
  3. Drop the Merge post effect onto the choregraphy's camera, to create an instance of it under the camera.
  4. Drop the Merge post effect onto the new instance's first "Camera Output" input
  5. Drop the Blur post effect onto the lowest two remaining "Camera Output" objects
  6. Make sure your PWS look similar to this. Colincameraposts.jpg
  7. Make sure the camera's Output Options.Buffers.Apply Camera's PostEffects to Renderings is set to ON. If this is OFF the renderings will not have the effect applied, but a new composite will be created with this effect on the rendering.