Difference between revisions of "Lighting Tips"
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+ | ''Size of a light/Definite shadows'' | ||
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+ | The size of the light matters. The way to get definite shadows is to use raytraced shadows with two ray casts. Though this can shoot the rendertimes up a bit. (MB) | ||
+ | |||
''Raytraced shadow falloff'' | ''Raytraced shadow falloff'' | ||
− | If you don't want automatic raytraced shadow fall-off, set the light's "width" to "0". | + | If you don't want automatic raytraced shadow fall-off, set the light's "width" to "0". (MH) |
See also: | See also: | ||
[[Technical Directors]] | [[Technical Directors]] |
Latest revision as of 05:47, 1 December 2007
Size of a light/Definite shadows
The size of the light matters. The way to get definite shadows is to use raytraced shadows with two ray casts. Though this can shoot the rendertimes up a bit. (MB)
Raytraced shadow falloff
If you don't want automatic raytraced shadow fall-off, set the light's "width" to "0". (MH)
See also: